A WoW Blog. By Shakarr of Extra Bag Space, Saurfang

Posts tagged “shaman

Pre-Firelands BiS Restoration Shaman and more……..

It’s that time again! Firelands 4.2 patch is rapidly approaching, and much of the gear to come from it has been announced. So it has been tasked to the Extra Bag Space members to once again wake up our collective minds and come up with a list of the best in slot items for your Firelands to do lists! On today’s list, we have available Best in Slot lists for Retribution Paladin, Holy Paladin, Holy Priest, Destruction/Affliction Warlock, Feral Druid(Bear and Cat), and of course my own Restoration Shaman. All of our guides are put together, and posted in our public forums at www.extrabagspace.org. And I promise, they have Item Links!

As a focus going in to 4.2, Blizzard has seemed to put an emphasis on healers to focus on crit as a secondary stat. This seems to be even more so for resto shamans Daritos Food For Thought. With these changes in mind, I’ve weighed the BiS gear to:

Head: Erupting Volcanic Faceguard (Tier 12)/Crown of Flame – Ragnaros

Neck: Heartstone of Ryolith – Lord Rhyolith

Shoulders: Craterflame Spaulders – Alysrazor/Erupting Volcanic Mantle(Tier 12)

Back: Flowing Flamewrath Cloak – Avengers of Hyjal (Friendly): Upgraded via a Crystallized Firestone, dropped by Fireland bosses in heroic mode

Chest: Erupting Volcanic Tunic (Tier 12)

Wrist: Cauterizing Wristbands – Lord Rhyolith

Weapon: Hammer of the Firelord – Ragnaros/Dragonwrath, Terecgosa’s Rest: While the int on Dragonwrath makes this item incredible, even for healers despite the hit on it, this should still unquestionably go to casters first.

Shield: Ward of the Red Widow – Beth’tilac

Relic: Singed Plume of Aviana – 700 Valor Points: Upgraded via a Crystallized Firestone, dropped by Fireland bosses in heroic mode

Hands: Erupting Volcanic Handguards (Tier 12)

Waist: Girdle of the Flaming Foothold – Avengers of Hyjal (Honored): Upgraded via a Crystallized Firestone, dropped by Fireland bosses in heroic mode

Legs: Thoracic Flame Kilt – Beth’tilac/Erupting Volcanic Legwraps (Tier12)

Feet: Footwraps of Quenched Fire – Leatherworking Crafted/Treads of Implicit Obedience – Shannox

Rings: Quicksilver Signet of the Avengers -Avengers of Hyjal (Exalted)/Soothing Brimstone Circle 1250 Valor Points: Upgraded via a Crystallized Firestone, dropped by Fireland bosses in heroic mode

Trinkets: Jaws of Defeat – Majordomo Staghelm/Eye of Awareness – Alysrazor

Restoration Shaman Guide

Retribution Paladin Guide

Holy Paladin Guide

Holy Priest Guide

Destruction/Affliction Warlock Guide

Feral Druid Guide (Bear)

Feral Druid Guide (Cat)


Halfus Wyrmbreaker, 25 man Bastion of Twilight

Once you’ve made your way around the entry hall’s trash packs, you’ll enter a room with several dragons and a nasty looking Ettin. With this encounter, you’ll have the ability to unlock 3 of the nearby dragons that will ‘help’ you with this encounter. Help is a loose term as once they are released, Halfus will mind control them. Our first night on this we got the Nether Scion – who gives him frenzy, and reduces raid damage dealt, but counters his frenzy; Storm Rider – who lets him cast Shadow Nova, but makes the cast time long enough to be interrupted; and the Whelps – who makes the proto-drake’s fire hit harder, but also makes the raid take less damage. The other dragons include Time Warden and Slate Dragon (covered at the end of this strategy). All abilities are given to Halfus at the start of the encounter, but the raid benefits do not happen until those dragons are freed.

For this encounter we enabled the aid of all 3 of our dragons nearly simultaneously. We did not want to have any of the abilities un-countered for more then a second or two. Especially in this case where we needed to have the Shadow Nova interrupted before a second one could go off. Hunters MD’d them to our tanks who waited patiently by the whelp cage. The rest of the raid was spread around the room at 10+ yard formations, to counteract meteors that fell from the sky. Shadow Nova seemed to be one of the most painful abilities of our encounter when interrupts were missed. It deals a fair amount of damage and knocks everyone back. As a healer, we found this hard to heal through and never seemed to gain any ground when the interrupts were missed.

As soon as the tanks had gained aggro on the dragons, we blew Bloodlust to open the fight. This gave our cleavers full charge to blow their cooldowns and cause massive damage to the dragons. In this way we were able to gain 2 more minutes on the boss before his enrage timer kicked in. The rest of the raid focused on killing Nether Scion, while keeping everything else tanked close for the cleaves. Healers will also have to manage their mana until gear levels us out more. My husband and I ran through 4 mana tide totems between the 2 of us, calling out our drops between the rooms.

I have to stress how important it is for this particular combination to make sure that every Shadow Nova is interrupted. It CAN NOT be missed. Your healers cannot, at this stage of the game, heal through the damage.

Once the dragons are down, Halfus will retain their buffs and debuffs. Once he reaches 50% he will start casting Furious Roar. This ability will stun the raid three times, making movement limited and blocking all raid abilities for its duration, he will do this every 30 seconds so plan your cooldowns accordingly. As soon as the stuns are over he will cast a Shadow Nova that needs to be interrupted. We had our mages blink on the 3rd stun and counterspell this immediately. With our raid’s output we still missed the enrage timer, fortunately he was at .8% and our living dps and dots was enough to still take him out.

Side Note: Just to make a note of the dragons that we did not get in this encounter. Time Warden gives his proto-drake the ability to cast fireballs, which will show up on the ground as fire that needs to be dodged by the raid. And Slate Dragon gives him Malevolent Strikes, which causes a stacking healing debuff, the tanks will need to taunt off each other to counteract this. As well the dragon will stun the raid and Halfus for 15 seconds throughout the encounter.

Other sources:



Argaloth Pit Lord strategy, Baradin Hold

Basically winning this fight will depend on 2 things. One, your dispellers, and two, your dps.

This badass has a 5 minute enrage timer, so you will need to have a good team capable of burning him down. He does 3 basic things to your group. Meteor Slash, Consuming Darkness, and Fel Firestorm.

To start off the fight, you want to split your raid into 2 relatively equal groups before you do your pull. Once you’ve begun to run in, you will want to stack DIRECTLY on top of your tank (2 tanks regardless of its 10/25 of course). One group to his left, the other to his right. One of the first things you’ll see is his Meteor Slash. If you’ve played WoW before Cata this probably won’t be a new mechanic for you. In 25 man, this will drop 475k damage split between everyone on the side of the tank that currently has aggro (200k for 10 man). Once the Meteor Strike’s gone out, it will leave a debuff called Meteor Slash, which makes it necessary for your opposite tank to then taunt so that no one side is taking consistent strikes. The debuff stacks, which increases the fire damage taken.

The second thing you will notice, and in short order of the fight starting, will be the Consuming Darkness Magic debuff. This needs to be dispelled as FAST AS POSSIBLE. For our 25 man group, we assigned healers to cover the groups. Priests are pro for their mass dispel, but Shamans and Paladins work too. Its important to dispel as soon as possible as the debuff causes 3900-4100 damage every .5 seconds and lasts 15 seconds or until dispelled. Nasty business that.

At 66% and 33% he will stop his meteor strikes and debuffs and cast Fel Firestorm. Its important for your group to break up a split second before this casts and scatter away from anyone nearby. Small green meteors will fall from the sky, and forms Fel Flame on the ground where they land. Avoid these as much as possible as the fire causes 8.2k to 8.8k of damage for as long as you are standing in them. Have your locks pass out health stones before the fight, or make sure you have health pots for this as your healers will also be separated and running as well. Run back to your tanks as this ability begins to end.

Aside from this, much of your fight will depend on whether your dps team can get him down before the 5 minute berserk timer goes off and your raid gets slaughtered. If you can manage it, enjoy your first taste of T11 and pvp gear!

Class Guides, Gear Lists, Heroic Guides

Yup, Cataclysm hits in just a few scant hours. Being as I’ll be trying for server first Shaman, there will likely be no more posts until I get there. That said, I have one last post of information to share with you all. A HUGE shout out to the members of Extra Bag Space for making an awesome contribution to the WoW community! Listed below is just a small portion of the guides and gear available for Cataclysm. For a full listing, check the class guides in the forum at www.extrabagspace.org and don’t forget to subscribe to the newsletter on the front page!

Tuesday, Dec 7th – Cataclysm Drops, Special Announcement, Resto Druid Guide 

Monday, Dec 6th – Melee Guides, headlined by Baelrog’s Frost Post.  Thank you to all that have contributed so far!

Sunday, Dec 5th – Tank Pre-raid Gear List Compendium

Saturday, Dec 4th – Mensan’s Bank Guide Summary

Friday, Dec 3rd – Shaman Pre-raid Gear List

Weds/Thurs, Dec 1st/2nd – Cataclysam 5-Man Heroic Guide/Assass Guide