Did you miss me?
Just kidding! I am back though after a couple of weeks exploring the wonders through the Mists. Panda haters be damned, but I do love the new zones, and yes, the new race and class.
If you don’t know that Halloween is on its way, you are obviously living in another country, or else quite deprived. But we still love you anyway <3. For the next 3 weeks I’ll be bringing you the best of my tricks and as always the treats! If you’re still playing WoW (and if you are reading this you probably are) it should be noted that Hallows End will be starting this Thursday October 18th in game.
Some things of note for this year’s Hallows End event.. Scarlet Monastery has been updated with the expansion, so I highly suggest going in and doing the Horseman at least once. The item levels will be equivalent of current MoP end game gear. If it matches Brewfest (as I’m sure it will), the level to go in will be 89. The Headless horseman’s mount is now account bound, so if you have more than one toon that is high enough take them in to try to win it. And if you haven’t been in a while, there are some new rewards that can be earned with the trick-or-treat candy like the Feline Familiar (or you can just buy one of mine of the AH $$)
Onward to the first of our Halloween goodies! Are you having a hard time deciding on your costume? Why not go as the original evil playable class, a Warlock! PMF has an awesome papercraft design for a wearable Warlock helm based on the Hood of Malefic. I put this together in relatively short time at work, and I can attest to it being big enough to be wearable… perhaps a little too big in design though.
Some comments before you get crafting though.. the horns do sag on the finished product, I used interlaced drinking straws reinforced with toothpicks taped to the underside to give a little more stability. I would advise you to glue the pieces once you have their locations mapped, it is tight enough that with the double sided tape it does get a few ‘holes’ in it. Also, this is a little difficult as far as wear-ability, there is a liner for the head built into the base, but it shifts very easily because of the weight of the horns, so you may want to think of a way to anchor this with a rubber band or pins or something.
You can find PMF’s post with the download to the pattern here
And here is my completed version, with my little Windrider Cub for reference
Stay tuned, next week will feature a double post, one for a peek at my epic Halloween playlist, and one featuring some of the best Halloween tracks released by the WoW community!!
Blue Post, http://us.battle.net/wow/en/blog/1191652
“As you’re all aware by now, the shattering of Azeroth will drastically and permanently alter the continents of Kalimdor and the Eastern Kingdoms. In the wake of Deathwing’s devastation, adventurers will be summoned to embark on new quests from levels 1 to 60 in these transformed territories — and with so much new content to be found on these original two continents, many original quests will no longer be available after the shattering occurs. These quests will automatically be removed from your quest log, while any quests you’ve accepted that still exist in Azeroth will remain in your log.
You may be wondering how the shattering will affect the Loremaster achievements. If you’ve already completed Loremaster of Eastern Kingdoms or Loremaster of Kalimdor, you will not lose your achievements. However, if you’ve made progress toward these achievements without yet completing them, be aware that any quests that are removed from the game will no longer count toward your progress, so you may see your achievement quest counter drop. If you’re close to earning either of these achievements, we strongly suggest you finish them with great haste, as Deathwing’s return is imminent.
In addition, the Loremaster achievements are being redesigned slightly to make them easier to track. Rather than having players complete a huge number of quests throughout a single continent, the criteria will change so that you will instead need to complete a set number of quests in each zone. Once you’ve earned the achievements for each listed zone on a continent, you will then be awarded the Loremaster achievement for that continent. For those who do have Loremaster of Kalimdor or Eastern Kingdoms completed already, you can still go back and get the new achievements for questing in individual zones on those continents.
We look forward to giving you an opportunity to take on brand new adventures in these classic zones. The times they are a-changin’.”
If you are working on this, I highly recommend the mod Everyquest. It can ping the server and find the quests you have finished and what you’ve left to do. Its a great tool for finding the zones and quests you still need.
“World of Warcraft turns six on November 23rd, 2010! It’s been a truly incredible six years, and we’d like to thank you all for joining us on this momentous occasion. To celebrate, players that log into the game between the dates of November 30th and December 14th will receive a feat of strength added to their Achievements. We look forward to another great year ahead and many more to come!”
Alas it does not appear that we will be getting new birthday pets this year like the 4th and 5th Anniversaries. Still, Happy Anniversary WoW!!!!!!
Yup, like all things this too has been nerfed…. kinda….
If you have not yet seen the elemental invasion of Thunder Bluff, or Orgrimmar, you should really get out of Dalaran more.
Every 2 hours the major cities will come under fire from the elementals. Thunder Bluff gets attacked by Air and Water, and Orgrimmar is overrun with Fire and Earth. They remain up for 1 hour.
These elementals still count toward Tripping the Rift, but they are not so easy to take down. There are 2 phases to the encounter. The first is the easy elementals. I solo’ed these guys no problem as an 80 shaman in TB. The goal of this phase is to run to the boxes, pick up a totem-looking device, and drop it on the designated arrows. Easy as, though you may have to go searching for the arrows toward the end. Once that’s done phase 2 starts. For TB there were 5 districts that opened rifts, each housing some nasty elite elementals. I was still able to solo, but not without pulling off some tricks every now and then (maelstrom healing = win). Even then, I died 3 times while waiting for the reinforcements from the Org event to come over. We grabbed about 15 of the people from trade/general and from there was able to own it much more easily, and secured the 5 districts. I saw a few people get their Tripping the Rift achievement as we finished.
After the city was secure, 2 rifts opened up. This time as portals though. These lead to special 5-man bosses (you can also cue to them from the LFD tool). Grand Ambassador Flamelash in BRD-Fire, Crown Princess Theradras in Maraudon-Earth, Kai’ju Gahz’rilla in Zul’Farrak-Water, and Prince Sarsarun in AQ20-Air. These guys drop free 251 gear (ICC10 equivalent).
So the big news today, besides the announcement of the adorable new moonchicken and rag’s pets, and the new troll bat flight form is the blue post on Insane in the Membrane.
Feats of Strength
- Insane in the Membrane no longer requires the Shen’dralar reputation.
Ok, I don’t begrudge Blizzard on this being as they did originally tell folks not to worry about insanity come cata, then announced at blizzcon that they were getting rid of a key rep and putting a bullet in the feat of strength. But for those of us that have it, well, I don’t know about the rest of you but I feel severely cheapened. If you have not worked on this, Shen’dralar is easily (or was) one of the most costly reps in the game to grind. Librams which were unique equipped sold for 150g-300g on Ysera where I worked on it. Large brilliant shards ran 10g a piece (of which 2 to 4 were needed each), countless hours spent farming the necessary Skin of Shadows, Frayed Abomination Skins, and (I still shudder remembering) Blood of Heroes. And the creme de la creme, 84 Pristine Black Diamonds which were purchasable for 300g to 400g a piece. And when all is said and done, this rep does not even equate to its own rep achievement! Sure it will likely still count to your overall total, but where’s the recognition for all the work?? Another title, or some kind of novelty pet or mount would have been nice. A strongly disappointing day for Blizzard in my eyes.
But enough of my ranting, here’s the rest of the achievement changes for the day.
Player – General
- Helping Scribes Pay the Bills has been removed.
Guild – Quests
- A Daily Routine now requires you to complete 15 000 quests, down from 25 000.
- Daily Driver now requires you to complete 30 000 quests, down from 50 000.
- The Daily Grind now requires you to complete 75 000 quests, down from 100 000.
Guild – Player vs. Player
- Kill Squad now requires you to get 100 000 honorable kills, down from 500 000.
- Guild Gankers now requires you to get 250 000 honorable kills, down from 1 000 000.
- Creepjackers now requires you to get 1 000 000 honorable kills, down from 2 500 000.
Player – Quests
- Thousand Needles Quests now requires 60 quests, down from 64.
- Unearthing Uldum now requires 108 quests, down from 120.
- My Very Own Broodmother now requires you to complete the quest within 90 seconds of striking the crystal. (Old – Killing Aesora within 50 seconds)
Player – World Event
- Bros. Before Ho Ho Ho’s no longer requires Brother Anton in Nijel’s Point.